


When you catch a fish, you are presented with two options – on the one hand, you can release the fish back into the wild, and this will give you a small XP boost, yet on the other you can choose to sell the fish and make some money. You gain XP, which levels you up, by catching fish, each of which happens fairly regularly. Firstly, you need to have the necessary readies to be able to pay for the item, and secondly you need to have hit the required level for the goods. To buy anything in the marketplace of this game, there are two criteria to fulfil. But what happens when you run out of bait? What if you want a new rod or to try a different style of fishing, or maybe even purchase a licence to unlock a new lake? Fret not, Ultimate Fishing Simulator has got you covered. It really does boil down to just hanging on and the fish will come. There’s no push to perfect your rig or to try different baits. Here that necessity isn’t in place and so if you’ve not had a bite you just need to wait a bit and you will get one. Fishing isn’t like that – there are natural lulls in the action that force you to think about your approach, tweaking what you’re doing a little. In a perfect world, fishing would be like this game’s vision: you appear by a lakeside, cast in a single piece of sweetcorn or a maggot, wait ten seconds and reel in a fish. It’s here that the game starts to fall behind some of the other offerings on the marketplace.

So, getting a bite is not a problem, and indeed the official website promises that fish are biting hard down by the water. The simulator part of the title is certainly undeserved. Compare that to the Dovetail Games titles where the boss fish will punish the unprepared angler, and what’s left is almost arcade-styled simple fishing. When you compare this to other fishing games, there’s a sense of inevitability about each fight, and without a lie I’ve never lost a fish in this game – not once. There’s no need to move the rod, no need to pump, apply sidestrain, nothing – just press LT. It is pretty much a case of rinse and repeat this process until the fish is on the bank. Basically you are left to hold down the left trigger to reel in the line, and if the stress meter at the bottom of the screen turns red, you let go of the button when the colour changes to green, you hold it down again.

I have got to get me one of these reels – it would save me so much effort.īut, fighting the fish in Ultimate Fishing Simulator is so easy that it robs the experience of any fun. The same happens when you reel in your line the handle revolves under its own steam. Yet when you cast in this game, it does it all by itself, without a human hand touching it. Now, as any angler knows, when casting with a fixed spool reel you have to click the bail arm over to allow line to come off the reel. We stroll to the waterside, and prepare to cast. It’s not going to give Dovetail Games’ Euro Fishing any sleepless nights, but it’s still perfectly pleasant. The surroundings look very nice, if not exactly photo-realistic, and the water effects are pretty good too. So, we appear on the lakeside, and have to walk to the bank and cast in. It is very difficult in this game to selectively fish for particular species though – something I’ll come onto later. While we are on the subject of the fish species, the achievement structure is very much geared up to you catching all the types of fish in the game, with the first capture of every species awarding you a sweet cheevo.
ULTIMATE FISHING SIMULATOR 2 REVIEW PATCH
However, the only lake that is available to us at the start is Betty Lake, a smallish patch of water that appears to be absolutely stuffed with trout of various different varieties. The reason there is so much to go at is that the Xbox version of Ultimate Fishing Simulator contains three of the DLC packs that were released for the game back from when it was on Steam. There are a variety of different lakes to unlock and fish, and there are an impressive number of species of fish to catch as well. A.One thing there is no shortage of in Ultimate Fishing Simulator is content. © 2019, Original version developed by Bit Golem, Ultimate Games S.A., Nintendo Switch version developed by Storm Trident S.A., published by Forever Entertainment S. A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup.ģ3% off if you have downloaded the following Nintendo Switch™ game from Nintendo eShop:
